Showing posts with label game design. Show all posts
Showing posts with label game design. Show all posts

Sunday, August 31, 2014

Paragons of Game Design 1: Dark Souls

-------
Commence a new series of blog entries: Paragons of Game Design.


In these posts, I'll be highlighting games that are examples of outstanding design and highlighting just why they are. First up on our list is one I've hinted before:
-------



Tuesday, January 7, 2014

On Mega Man (Part) 2

As I mentioned in Part 1, Mega Man 2 is a great NES game (remember that when you're reading this, because it will be very easy to forget.) However, I don't think that it's particularly good compared to the rest of the series. And by "compared to the rest of the series" I mean that out of all the genuine Mega Man games I've played (X 1-6, Zero 1-4, Legends 1-2, Mega Man 1-2, & Bass), I'd rank it the worst. Yes, even below the first game.

The reason for this comes down to gameplay design.