A site of gaming, philosophy, psychology, and funlinks. And yeah, the title is temporary. (No, seriously, I'll get around to changing it one of these days.)
Showing posts with label video games. Show all posts
Showing posts with label video games. Show all posts
Monday, July 31, 2017
Sunday, August 31, 2014
Paragons of Game Design 1: Dark Souls
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Commence a new series of blog entries: Paragons of Game Design.
In these posts, I'll be highlighting games that are examples of outstanding design and highlighting just why they are. First up on our list is one I've hinted before:
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Labels:
blog,
dark souls,
difficulty,
game design,
gaming,
theming,
video games
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